docs » hs.window

Inspect/manipulate windows

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API Overview

API Documentation

Variables

animationDuration
Signature hs.window.animationDuration (number)
Type Variable
Description The default duration for animations, in seconds. Initial value is 0.2; set to 0 to disable animations.
Source extensions/window/init.lua
setFrameCorrectness
Signature hs.window.setFrameCorrectness
Type Variable
Description Using `hs.window:setFrame()` in some cases does not work as expected: namely, the bottom (or Dock) edge, and edges between screens, might
Source extensions/window/init.lua

Functions

allWindows
Signature hs.window.allWindows() -> list of hs.window objects
Type Function
Description Returns all windows
Parameters
  • None
Returns
  • A list of hs.window objects representing all open windows
Notes
  • visibleWindows(), orderedWindows(), get(), find(), and several more functions and methods in this and other modules make use of this function, so it is important to understand its limitations
  • This function queries all applications for their windows every time it is invoked; if you need to call it a lot and performance is not acceptable consider using the hs.window.filter module
  • This function can only return windows in the current Mission Control Space; if you need to address windows across different Spaces you can use the hs.window.filter module
    • if Displays have separate Spaces is on (in System Preferences>Mission Control) the current Space is defined as the union of all currently visible Spaces
    • minimized windows and hidden windows (i.e. belonging to hidden apps, e.g. via cmd-h) are always considered to be in the current Space
  • This function filters out the desktop "window"; use hs.window.desktop() to address it. (Note however that hs.application.get'Finder':allWindows() will include the desktop in the returned list)
  • Beside the limitations discussed above, this function will return all windows as reported by OSX, including some "windows" that one wouldn't expect: for example, every Google Chrome (actual) window has a companion window for its status bar; therefore you might get unexpected results - in the Chrome example, calling hs.window.focusWindowSouth() from a Chrome window would end up "focusing" its status bar, and therefore the proper window itself, seemingly resulting in a no-op. In order to avoid such surprises you can use the hs.window.filter module, and more specifically the default windowfilter (hs.window.filter.default) which filters out known cases of not-actual-windows
  • Some windows will not be reported by OSX - e.g. things that are on different Spaces, or things that are Full Screen
Source extensions/window/init.lua
desktop
Signature hs.window.desktop() -> hs.window object
Type Function
Description Returns the desktop "window"
Parameters
  • None
Returns
  • An hs.window object representing the desktop, or nil if Finder is not running
Notes
  • The desktop belongs to Finder.app: when Finder is the active application, you can focus the desktop by cycling through windows via cmd-`
  • The desktop window has no id, a role of AXScrollArea and no subrole
  • The desktop is filtered out from hs.window.allWindows() (and downstream uses)
Source extensions/window/init.lua
invisibleWindows
Signature hs.window.invisibleWindows() -> list of hs.window objects
Type Function
Description Gets all invisible windows
Parameters
  • None
Returns
  • A list containing hs.window objects representing all windows that are not visible as per hs.window:isVisible()
Source extensions/window/init.lua
list
Signature hs.window.list(allWindows) -> table
Type Function
Description Gets a table containing all the window data retrieved from `CGWindowListCreate`.
Parameters
  • allWindows - Get all the windows, even those "below" the Dock window.
Returns
  • true is succesful otherwise false if an error occured.
Notes
  • This allows you to get window information without Accessibility Permissions.
Source extensions/window/internal.m
minimizedWindows
Signature hs.window.minimizedWindows() -> list of hs.window objects
Type Function
Description Gets all minimized windows
Parameters
  • None
Returns
  • A list containing hs.window objects representing all windows that are minimized as per hs.window:isMinimized()
Source extensions/window/init.lua
orderedWindows
Signature hs.window.orderedWindows() -> list of hs.window objects
Type Function
Description Returns all visible windows, ordered from front to back
Parameters
  • None
Returns
  • A list of hs.window objects representing all visible windows, ordered from front to back
Source extensions/window/init.lua
setShadows
Signature hs.window.setShadows(shadows)
Type Function
Description Enables/Disables window shadows
Parameters
  • shadows - A boolean, true to show window shadows, false to hide window shadows
Returns
  • None
Notes
  • This function uses a private, undocumented OS X API call, so it is not guaranteed to work in any future OS X release
Source extensions/window/internal.m
snapshotForID
Signature hs.window.snapshotForID(ID [, keepTransparency]) -> hs.image-object
Type Function
Description Returns a snapshot of the window specified by the ID as an `hs.image` object
Parameters
  • ID - Window ID of the window to take a snapshot of.
  • keepTransparency - optional boolean value indicating if the windows alpha value (transparency) should be maintained in the resulting image or if it should be fully opaque (default).
Returns
  • hs.image object of the window snapshot or nil if unable to create a snapshot
Notes
  • See also method hs.window:snapshot()
  • Because the window ID cannot always be dynamically determined, this function will allow you to provide the ID of a window that was cached earlier.
Source extensions/window/internal.m
timeout
Signature hs.window.timeout(value) -> boolean
Type Function
Description Sets the timeout value used in the accessibility API.
Parameters
  • value - The number of seconds for the new timeout value.
Returns
  • true is succesful otherwise false if an error occured.
Source extensions/window/internal.m
visibleWindows
Signature hs.window.visibleWindows() -> list of hs.window objects
Type Function
Description Gets all visible windows
Parameters
  • None
Returns
  • A list containing hs.window objects representing all windows that are visible as per hs.window:isVisible()
Source extensions/window/init.lua

Constructors

find
Signature hs.window.find(hint) -> hs.window object(s)
Type Constructor
Description Finds windows
Parameters
  • hint - search criterion for the desired window(s); it can be: - an id number as per hs.window:id() - a string pattern that matches (via string.find) the window title as per hs.window:title() (for convenience, the matching will be done on lowercased strings)
Returns
  • one or more hs.window objects that match the supplied search criterion, or nil if none found
Notes
  • for convenience you can call this as hs.window(hint)
  • see also hs.window.get
  • for more sophisticated use cases and/or for better performance if you call this a lot, consider using hs.window.filter
Source extensions/window/init.lua
focusedWindow
Signature hs.window.focusedWindow() -> window
Type Constructor
Description Returns the window that has keyboard/mouse focus
Parameters
  • None
Returns
  • An hs.window object representing the currently focused window
Source extensions/window/internal.m
frontmostWindow
Signature hs.window.frontmostWindow() -> hs.window object
Type Constructor
Description Returns the focused window or, if no window has focus, the frontmost one
Parameters
  • None
Returns
  • An hs.window object representing the frontmost window, or nil if there are no visible windows
Source extensions/window/init.lua
get
Signature hs.window.get(hint) -> hs.window object
Type Constructor
Description Gets a specific window
Parameters
  • hint - search criterion for the desired window; it can be: - an id number as per hs.window:id() - a window title string as per hs.window:title()
Returns
  • the first hs.window object that matches the supplied search criterion, or nil if not found
Notes
  • see also hs.window.find and hs.application:getWindow()
Source extensions/window/init.lua

Methods

application
Signature hs.window:application() -> app or nil
Type Method
Description Gets the `hs.application` object the window belongs to
Parameters
  • None
Returns
  • An hs.application object representing the application that owns the window, or nil if an error occurred
Source extensions/window/internal.m
becomeMain
Signature hs.window:becomeMain() -> window
Type Method
Description Makes the window the main window of its application
Parameters
  • None
Returns
  • The hs.window object
Notes
  • Make a window become the main window does not transfer focus to the application. See hs.window.focus()
Source extensions/window/internal.m
centerOnScreen
Signature hs.window:centerOnScreen([screen][, ensureInScreenBounds][, duration]) --> hs.window object
Type Method
Description Centers the window on a screen
Parameters
  • screen - (optional) An hs.screen object or argument for hs.screen.find; if nil, use the screen the window is currently on
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
close
Signature hs.window:close() -> bool
Type Method
Description Closes the window
Parameters
  • None
Returns
  • True if the operation succeeded, false if not
Source extensions/window/internal.m
focus
Signature hs.window:focus() -> hs.window object
Type Method
Description Focuses the window
Parameters
  • None
Returns
  • The hs.window object
Source extensions/window/init.lua
focusTab
Signature hs.window:focusTab(index) -> bool
Type Method
Description Focuses the tab in the window's tab group at index, or the last tab if index is out of bounds
Parameters
  • index - A number, a 1-based index of a tab to focus
Returns
  • true if the tab was successfully pressed, or false if there was a problem
Notes
  • This method works with document tab groups and some app tabs, like Chrome and Safari.
Source extensions/window/internal.m
focusWindowEast
Signature hs.window:focusWindowEast([candidateWindows[, frontmost[, strict]]]) -> boolean
Type Method
Description Focuses the nearest possible window to the east (i.e. right)
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the east are candidates.
  • frontmost - (optional) boolean, if true focuses the nearest window that isn't occluded by any other window
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the eastward axis
Returns
  • true if a window was found and focused, false otherwise; nil if the search couldn't take place
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
focusWindowNorth
Signature hs.window:focusWindowNorth([candidateWindows[, frontmost[, strict]]]) -> boolean
Type Method
Description Focuses the nearest possible window to the north (i.e. up)
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the east are candidates.
  • frontmost - (optional) boolean, if true focuses the nearest window that isn't occluded by any other window
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the eastward axis
Returns
  • true if a window was found and focused, false otherwise; nil if the search couldn't take place
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
focusWindowSouth
Signature hs.window:focusWindowSouth([candidateWindows[, frontmost[, strict]]]) -> boolean
Type Method
Description Focuses the nearest possible window to the south (i.e. down)
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the east are candidates.
  • frontmost - (optional) boolean, if true focuses the nearest window that isn't occluded by any other window
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the eastward axis
Returns
  • true if a window was found and focused, false otherwise; nil if the search couldn't take place
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
focusWindowWest
Signature hs.window:focusWindowWest([candidateWindows[, frontmost[, strict]]]) -> boolean
Type Method
Description Focuses the nearest possible window to the west (i.e. left)
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the east are candidates.
  • frontmost - (optional) boolean, if true focuses the nearest window that isn't occluded by any other window
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the eastward axis
Returns
  • true if a window was found and focused, false otherwise; nil if the search couldn't take place
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
frame
Signature hs.window:frame() -> hs.geometry rect
Type Method
Description Gets the frame of the window in absolute coordinates
Parameters
  • None
Returns
  • An hs.geometry rect containing the co-ordinates of the top left corner of the window and its width and height
Source extensions/window/init.lua
id
Signature hs.window:id() -> number or nil
Type Method
Description Gets the unique identifier of the window
Parameters
  • None
Returns
  • A number containing the unique identifier of the window, or nil if an error occurred
Source extensions/window/internal.m
isFullScreen
Signature hs.window:isFullScreen() -> bool or nil
Type Method
Description Gets the fullscreen state of the window
Parameters
  • None
Returns
  • True if the window is fullscreen, false if not. Nil if an error occurred
Source extensions/window/internal.m
isMaximizable
Signature hs.window:isMaximizable() -> bool or nil
Type Method
Description Determines if a window is maximizable
Parameters
  • None
Returns
  • True if the window is maximizable, False if it isn't, or nil if an error occurred
Source extensions/window/internal.m
isMinimized
Signature hs.window:isMinimized() -> bool
Type Method
Description Gets the minimized state of the window
Parameters
  • None
Returns
  • True if the window is minimized, otherwise false
Source extensions/window/internal.m
isStandard
Signature hs.window:isStandard() -> bool
Type Method
Description Determines if the window is a standard window
Parameters
  • None
Returns
  • True if the window is standard, otherwise false
Notes
  • "Standard window" means that this is not an unusual popup window, a modal dialog, a floating window, etc.
Source extensions/window/internal.m
isVisible
Signature hs.window:isVisible() -> boolean
Type Method
Description Determines if a window is visible (i.e. not hidden and not minimized)
Parameters
  • None
Returns
  • true if the window is visible, otherwise false
Notes
  • This does not mean the user can see the window - it may be obscured by other windows, or it may be off the edge of the screen
Source extensions/window/init.lua
maximize
Signature hs.window:maximize([duration]) -> hs.window object
Type Method
Description Maximizes the window
Parameters
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Notes
  • The window will be resized as large as possible, without obscuring the dock/menu
Source extensions/window/init.lua
minimize
Signature hs.window:minimize() -> window
Type Method
Description Minimizes the window
Parameters
  • None
Returns
  • The hs.window object
Notes
  • This method will always animate per your system settings and is not affected by hs.window.animationDuration
Source extensions/window/internal.m
move
Signature hs.window:move(rect[, screen][, ensureInScreenBounds][, duration]) --> hs.window object
Type Method
Description Moves the window
Parameters
  • rect - It can be: - an hs.geometry point, or argument to construct one; will move the screen by this delta, keeping its size constant; screen is ignored - an hs.geometry rect, or argument to construct one; will set the window frame to this rect, in absolute coordinates; screen is ignored - an hs.geometry unit rect, or argument to construct one; will set the window frame to this rect relative to the desired screen; if screen is nil, use the screen the window is currently on
  • screen - (optional) An hs.screen object or argument for hs.screen.find; only valid if rect is a unit rect
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
moveOneScreenEast
Signature hs.window:moveOneScreenEast([noResize, ensureInScreenBounds][, duration]) -> hs.window object
Type Method
Description Moves the window one screen east (i.e. right)
Parameters
  • noResize - (optional) if true, maintain the window's absolute size
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
moveOneScreenNorth
Signature hs.window:moveOneScreenNorth([noResize, ensureInScreenBounds][, duration]) -> hs.window object
Type Method
Description Moves the window one screen north (i.e. up)
Parameters
  • noResize - (optional) if true, maintain the window's absolute size
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
moveOneScreenSouth
Signature hs.window:moveOneScreenSouth([noResize, ensureInScreenBounds][, duration]) -> hs.window object
Type Method
Description Moves the window one screen south (i.e. down)
Parameters
  • noResize - (optional) if true, maintain the window's absolute size
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
moveOneScreenWest
Signature hs.window:moveOneScreenWest([noResize, ensureInScreenBounds][, duration]) -> hs.window object
Type Method
Description Moves the window one screen west (i.e. left)
Parameters
  • noResize - (optional) if true, maintain the window's absolute size
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
moveToScreen
Signature hs.window:moveToScreen(screen[, noResize, ensureInScreenBounds][, duration]) -> hs.window object
Type Method
Description Moves the window to a given screen, retaining its relative position and size
Parameters
  • screen - An hs.screen object, or an argument for hs.screen.find(), representing the screen to move the window to
  • noResize - (optional) if true, maintain the window's absolute size
  • ensureInScreenBounds - (optional) if true, use setFrameInScreenBounds() to ensure the resulting window frame is fully contained within the window's screen
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
moveToUnit
Signature hs.window:moveToUnit(unitrect[, duration]) -> hs.window object
Type Method
Description Moves and resizes the window to occupy a given fraction of the screen
Parameters
  • unitrect - An hs.geometry unit rect, or constructor argument to create one
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Notes
  • An example, which would make a window fill the top-left quarter of the screen: win:moveToUnit'[0,0,50,50]'
Source extensions/window/init.lua
otherWindowsAllScreens
Signature hs.window:otherWindowsAllScreens() -> list of hs.window objects
Type Method
Description Gets every window except this one
Parameters
  • None
Returns
  • A table containing hs.window objects representing all visible windows other than this one
Source extensions/window/init.lua
otherWindowsSameScreen
Signature hs.window:otherWindowsSameScreen() -> list of hs.window objects
Type Method
Description Gets other windows on the same screen
Parameters
  • None
Returns
  • A table of hs.window objects representing the visible windows other than this one that are on the same screen
Source extensions/window/init.lua
raise
Signature hs.window:raise() -> window
Type Method
Description Brings a window to the front of the screen without focussing it
Parameters
  • None
Returns
  • The hs.window object
Source extensions/window/internal.m
role
Signature hs.window:role() -> string
Type Method
Description Gets the role of the window
Parameters
  • None
Returns
  • A string containing the role of the window
Source extensions/window/internal.m
screen
Signature hs.window:screen() -> hs.screen object
Type Method
Description Gets the screen which the window is on
Parameters
  • None
Returns
  • An hs.screen object representing the screen which contains the window.
Notes
  • While windows can be dragged to span multiple screens, part of the window will disappear when the mouse is released. The screen returned by this method will be the part of the window that remains visible.
Source extensions/window/init.lua
sendToBack
Signature hs.window:sendToBack() -> hs.window object
Type Method
Description Sends the window to the back
Parameters
  • None
Returns
  • The hs.window object
Notes
  • Due to the way this method works and OSX limitations, calling this method when you have a lot of randomly overlapping (as opposed to neatly tiled) windows might be visually jarring, and take a fair amount of time to complete. So if you don't use orderly layouts, or if you have a lot of windows in general, you're probably better off using hs.application:hide() (or simply cmd-h)
  • This method works by focusing all overlapping windows behind this one, front to back. If called on the focused window, this method will switch focus to the topmost window under this one; otherwise, the currently focused window will regain focus after this window has been sent to the back.
Source extensions/window/init.lua
setFrame
Signature hs.window:setFrame(rect[, duration]) -> hs.window object
Type Method
Description Sets the frame of the window in absolute coordinates
Parameters
  • rect - An hs.geometry rect, or constructor argument, describing the frame to be applied to the window
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
setFrameInScreenBounds
Signature hs.window:setFrameInScreenBounds([rect][, duration]) -> hs.window object
Type Method
Description Sets the frame of the window in absolute coordinates, possibly adjusted to ensure it is fully inside the screen
Parameters
  • rect - An hs.geometry rect, or constructor argument, describing the frame to be applied to the window; if omitted, the current window frame will be used
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
setFrameWithWorkarounds
Signature hs.window:setFrameWithWorkarounds(rect[, duration]) -> hs.window object
Type Method
Description Sets the frame of the window in absolute coordinates, using the additional workarounds described in `hs.window.setFrameCorrectness`
Parameters
  • rect - An hs.geometry rect, or constructor argument, describing the frame to be applied to the window
  • duration - (optional) The number of seconds to animate the transition. Defaults to the value of hs.window.animationDuration
Returns
  • The hs.window object
Source extensions/window/init.lua
setFullScreen
Signature hs.window:setFullScreen(fullscreen) -> window
Type Method
Description Sets the fullscreen state of the window
Parameters
  • fullscreen - A boolean, true if the window should be set fullscreen, false if not
Returns
  • The hs.window object
Source extensions/window/internal.m
setSize
Signature hs.window:setSize(size) -> window
Type Method
Description Resizes the window
Parameters
  • size - A size-table containing the width and height the window should be resized to
Returns
  • The hs.window object
Source extensions/window/internal.m
setTopLeft
Signature hs.window:setTopLeft(point) -> window
Type Method
Description Moves the window to a given point
Parameters
  • point - A point-table containing the absolute co-ordinates the window should be moved to
Returns
  • The hs.window object
Source extensions/window/internal.m
size
Signature hs.window:size() -> size
Type Method
Description Gets the size of the window
Parameters
  • None
Returns
  • A size-table containing the width and height of the window
Source extensions/window/internal.m
snapshot
Signature hs.window:snapshot([keepTransparency]) -> hs.image-object
Type Method
Description Returns a snapshot of the window as an `hs.image` object
Parameters
  • keepTransparency - optional boolean value indicating if the windows alpha value (transparency) should be maintained in the resulting image or if it should be fully opaque (default).
Returns
  • hs.image object of the window snapshot or nil if unable to create a snapshot
Notes
  • See also function hs.window.snapshotForID()
Source extensions/window/internal.m
subrole
Signature hs.window:subrole() -> string
Type Method
Description Gets the subrole of the window
Parameters
  • None
Returns
  • A string containing the subrole of the window
Notes
  • This typically helps to determine if a window is a special kind of window - such as a modal window, or a floating window
Source extensions/window/internal.m
tabCount
Signature hs.window:tabCount() -> number or nil
Type Method
Description Gets the number of tabs in the window has
Parameters
  • None
Returns
  • A number containing the number of tabs, or nil if an error occurred
Notes
  • Intended for use with the focusTab method, if this returns a number, then focusTab can switch between that many tabs.
Source extensions/window/internal.m
title
Signature hs.window:title() -> string
Type Method
Description Gets the title of the window
Parameters
  • None
Returns
  • A string containing the title of the window
Source extensions/window/internal.m
toggleFullScreen
Signature hs.window:toggleFullScreen() -> hs.window object
Type Method
Description Toggles the fullscreen state of the window
Parameters
  • None
Returns
  • The hs.window object
Notes
  • Not all windows support being full-screened
Source extensions/window/init.lua
toggleZoom
Signature hs.window:toggleZoom() -> window
Type Method
Description Toggles the zoom state of the window (this is effectively equivalent to clicking the green maximize/fullscreen button at the top left of a window)
Parameters
  • None
Returns
  • The hs.window object
Source extensions/window/internal.m
topLeft
Signature hs.window:topLeft() -> point
Type Method
Description Gets the absolute co-ordinates of the top left of the window
Parameters
  • None
Returns
  • A point-table containing the absolute co-ordinates of the top left corner of the window
Source extensions/window/internal.m
unminimize
Signature hs.window:unminimize() -> window
Type Method
Description Un-minimizes the window
Parameters
  • None
Returns
  • The hs.window object
Source extensions/window/internal.m
windowsToEast
Signature hs.window:windowsToEast([candidateWindows[, frontmost[, strict]]]) -> list of hs.window objects
Type Method
Description Gets all windows to the east of this window
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the east are candidates.
  • frontmost - (optional) boolean, if true unoccluded windows will be placed before occluded ones in the result list
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the eastward axis
Returns
  • A list of hs.window objects representing all windows positioned east (i.e. right) of the window, in ascending order of distance
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
windowsToNorth
Signature hs.window:windowsToNorth([candidateWindows[, frontmost[, strict]]]) -> list of hs.window objects
Type Method
Description Gets all windows to the north of this window
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the north are candidates.
  • frontmost - (optional) boolean, if true unoccluded windows will be placed before occluded ones in the result list
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the northward axis
Returns
  • A list of hs.window objects representing all windows positioned north (i.e. up) of the window, in ascending order of distance
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
windowsToSouth
Signature hs.window:windowsToSouth([candidateWindows[, frontmost[, strict]]]) -> list of hs.window objects
Type Method
Description Gets all windows to the south of this window
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the south are candidates.
  • frontmost - (optional) boolean, if true unoccluded windows will be placed before occluded ones in the result list
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the southward axis
Returns
  • A list of hs.window objects representing all windows positioned south (i.e. down) of the window, in ascending order of distance
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
windowsToWest
Signature hs.window:windowsToWest([candidateWindows[, frontmost[, strict]]]) -> list of hs.window objects
Type Method
Description Gets all windows to the west of this window
Parameters
  • candidateWindows - (optional) a list of candidate windows to consider; if nil, all visible windows to the west are candidates.
  • frontmost - (optional) boolean, if true unoccluded windows will be placed before occluded ones in the result list
  • strict - (optional) boolean, if true only consider windows at an angle between 45° and -45° on the westward axis
Returns
  • A list of hs.window objects representing all windows positioned west (i.e. left) of the window, in ascending order of distance
Notes
  • If you don't pass candidateWindows, Hammerspoon will query for the list of all visible windows every time this method is called; this can be slow, and some undesired "windows" could be included (see the notes for hs.window.allWindows()); consider using the equivalent methods in hs.window.filter instead
Source extensions/window/init.lua
zoomButtonRect
Signature hs.window:zoomButtonRect() -> rect-table or nil
Type Method
Description Gets a rect-table for the location of the zoom button (the green button typically found at the top left of a window)
Parameters
  • None
Returns
  • A rect-table containing the bounding frame of the zoom button, or nil if an error occured
Notes
  • The co-ordinates in the rect-table (i.e. the x and y values) are in absolute co-ordinates, not relative to the window the button is part of, or the screen the window is on
  • Although not perfect as such, this method can provide a useful way to find a region of the titlebar suitable for simulating mouse click events on, with hs.eventtap
Source extensions/window/internal.m